Devlog №1


Hello everyone, Meuqwad is in touch!! Today is February 15th, which means it's time to post the first devlog. Happy belated Valentine's Day.


So what can I say: the creation of the main part of the game is going much more actively than it was during the creation of the prologue. 65% of the script for the first episode has already been written, and maps are also being actively drawn. The estimated playing time, judging by the script, is about 1 hour for now.

I can definitely say that the main game Dollhouse Decomposition will be a separate game, that is, I will create a new project, and the prologue will remain without updates. Why did I decide so? It's simple: I studied the RPG maker even more deeply and understood how to change the screen resolution from 816x624 to 1104x624. Updating maps and cutscenes will be a chore, and it will be easier to just create a new project, where everything will be fresh and high-quality.

I think there is no other news, the game is currently being created smoothly and without any problems.


Take care

Meuqwad

(P.S: Many people think that the man at the very end of the prologue is an older Mickey. No, it is not. The scene is quite important, as it relates to the main part of the game)

Get Dollhouse Decomposition: Prologue

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