Devlog №7


Hello everyone, Meuqwad is in touch!! Today is August 15th, which means it's time to post the seventh devlog.

During this time, I finally allocated time to the project, not to finish drawing computer graphics, but to improve the text and the quality of the art. I increased the resolution from 1104 x 624 to 1366 x 768. And to be honest, it was the worst thing that happened to me during the entire creation of the game. I had to change the resolution of the art, as well as the maps, which in total were 100+ pieces. 

There may be some problems with moving around the map in the first part of the game, but this will not be very noticeable over time. 

Also, I'm taking a short break, so there won't be a devlog in September. September is going to be a pretty big month for me, and I won't be able to devote time to the game. The next devlog will be out on October 1st.


Well, that's all I wanted to say.


Take care,

Meuqwad

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